The office provides the player with access to Free Trade Shipping Co to run their smuggling business. After the tour, both Ron and the player load the corpses into Ron's plane, while he states he will be in touch with the player once they start the business after taking care of some radio work. From there, Ron make a full tour of the hangar with the player, explaining how the facility works, showing the office, the living quarters (if purchased), the supply storage and the mechanic, who is able to modify aircraft. Eventually, Charlie Reed, the mechanic, appears from a room of the hangar with a Burger Shot bag and a thermos flask in his hands, and he is briefly introduced by Ron and is immediately sent back to work. He thinks he has screwed up by shooting two (assumed) government agents in the head. Ron describes how he is alone and was supposed to be protected forever by his best friend who has "gone Vinewood" on him. Ron gets scared of the protagonist, before realizing that it is his new partner. The protagonist eventually finds him behind a stack of boxes, speaking through a microphone and watching through a small CCTV monitor. Ron Jakowski, using an intercom speaker in the hangar, warns the player that he has a space weapon (Russian). The protagonist discovers two corpses near an unoccupied Cuban 800. Once a hangar is purchased, an introduction cutscene is played upon first entry. There are five hangars available to purchase from Maze Bank Foreclosures.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |